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Townsmen Expeditions

The next evolutionary step for the Townsmen Franchise

The goal was to bring Townsmen up to the latest technical standards and develop innovative gameplay mechanics. The transition from 2D to 3D was a major challenge for the team. Within 1.5 years, a prototype was to be created that could be presented to the game funding body, business partners, and management.

The project was largely developed remotely during the COVID-19 pandemic, which posed significant challenges for us. After the prototype phase and a subsequent presentation, it was decided not to proceed with full production at this time.

Unfortunately, I cannot share more details, though the project showed great promise.

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A few details

Townsmen Expeditions

Genre
City Builder with strategic elements

Setting
Medieval

Style
Stylized Comic

Versions
Prototype development for game funding

Downloads
Not released

Platforms
Prototype / Vertical Slice

Engine
Unity 3D

Programming Language
C#

Rating
USK 6

My Responsibilities

  • Game Design Lead and project planning

  • Game design (game modes and mechanics)

  • Feature prototyping

  • Narrative design

  • Level design

  • UI/UX design

  • Managing game funding process

Project involvement
February 2020 – July 2021

Team size (core team)
~14